Audio Production

I have been doing audio production primarily as a hobby since I was in high school. My productions have been used for commercial applications and by professional recording artists alike. Sometimes I add field audio to my multimedia projects. Music is my outlet for getting really funky and exploring the depths of what my mind can create.  


Presque Isle Partnership asked me to handle their need for logo development on a marketing collaboration project they were working on with a local brewery. They needed it fast. I whipped up this design inspired by park signage and they loved it.


In May of 2015, the leadership team at Radius Cowork Erie, PA brought me on board to help articulate their vision for a gallery program at their downtown office complex. 

The project scope was vast and included branding, marketing, project management, sales, renovations & asset fabrication. 

Over the course of one year I developed a successful gallery program and marketing campaign that increased profits and strengthened the brand for Radius.

Working directly with local universities and the Erie Art Museum, I coordinated a series of Gallery Night events during which student artists would debut new bodies of contemporary work for show to the public. Email marketing software, social media, and print media assets were utilized to make a broad community impact and generate publicity buzz. These events quickly grew to become the brand's most valuable marketing asset.

Once an artist's body of work was debut'd at a Gallery Night event, it would rotate into Radius' main offices where it would remain on sale for several months before being rotated out to make room for fresh work. This rotation flow keeps an office feeling fresh and alive while bringing in additional revenue - Another aspect of the gallery program that quickly grew to become a valued brand asset. 

I exited the roll in May 2016, able to stamp the project a big success. A project of this scale, with no playbook to run by, forces monumental growth and development personally and professionally. I am very grateful to have had the experience.  


I presented this body of sculptural work at Edinboro University in 2014. At the time I was very intrigued by probability mathematics and investigating the notion that computer generated probability calculations could be reproduced beyond the realm of digital computing by replacing code and electronics with physical probability generators (8 sided dice) and a machine (me).

I was curious to know what would happen if a probability generator replaced the artist all together. What sorts of forms could be born of random probability subjected to a set of rules. 

I set out to develop a set of rules, and a modular building block that would be manipulated and placed in space according to the rules. This body of work is the result of that investigation. 


I presented this body of sculpture & instalation work at Bates gallery 2013.  Inspiration drawn from time spent wandering wild places in the woods and coastlines. 


Neighborhood Tree Network , 2012 , Multimedia

This developed out of an idea that I had for a civic design project intended to spread awareness regarding the importance of maintaining healthy of urban tree populations.

I produced promotional photography, video, and web assets, logo, business card, brand identity, and kiosk information station intended to be deployed in the field. I even developed a custom i-pad application that made doing field surveys a breeze. The promo video that I produced was filmed, edited, and scored entirely by me using very basic film equipment. It just goes to show that one does not need a big budget to do big work. I took the entire project live for about a year. The website got some traffic and the community really seemed to find the whole thing interesting and eye opening. I had fun and lerned a lot.  Hoping to do more of this work in the future.


The editorial team at Erie Reader asked me to work up an info graphic to illustrate the gear needed for winter hiking. I first sketched this out on paper and then took it to Adobe Illustrator for refining and finish work. I love the way it turned out. This was published in Vol. 7 No. 1.